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UniRig AI

Discover UniRig AI, the ultimate solution for automated character rigging. Streamline your 3D animation and game development workflows. Try it now!

Platform: Replicate
3D RiggingSkeleton GenerationAnimation AutomationModel Skinning
8 runs
A100 (80GB)
License Check Required

🚀Function Overview

Automates the creation of skeletons and skinning weights for diverse 3D animation assets.

Key Features

  • Accepts multiple 3D file formats: .glb, .obj, .fbx, .vrm
  • Generates rigged 3D models as output files
  • Uses autoregressive models for diverse asset processing
  • Simplifies complex animation preparation workflows

Use Cases

  • Automating character rigging for 3D animation
  • Accelerating game development pipelines
  • Processing diverse 3D assets for virtual production

⚙️Input Parameters

input_mesh

string

Input 3D model (.glb, .obj, .fbx, .vrm)

💡Usage Examples

Example 1

Input Parameters

{
  "input_mesh": "https://replicate.delivery/pbxt/N7aoMWtbjL9nwrd8FUR6DV74K7NtXU19CY5Rj1YMxbNQN6yi/tripo_pbr_model_8b2ddca8-9dbc-4310-b30c-f8c5f1d1deb6.glb"
}

Output Results

https://replicate.delivery/yhqm/IIk638O4lBYuKpYaqOvelUFeHxkChc9PCJ4S0NsDYdvegSmpA/tmp8ao85pghtripo_pbr_model_8b2ddca8-9dbc-4310-b30c-f8c5f1d1deb6_rigged.glb

Quick Actions

Technical Specifications

Hardware Type
A100 (80GB)
Run Count
8
Commercial Use
Unknown/Restricted
Platform
Replicate

Related Keywords

Automated Character Rigging3D AnimationGame DevelopmentDiverse Asset ProcessingSkeleton GenerationAnimation AutomationModel Skinning