Scout Trooper Image Generator
Unleash your creativity with the Scout Trooper Image Generator. Ready to experience the power of AI? Start your journey here!
🚀Function Overview
A Stable Diffusion-based model specialized in generating and modifying images of Star Wars scout troopers through text prompts, image inputs, and inpainting techniques.
Key Features
- Generates images from text prompts using trigger words for better accuracy
- Supports image-to-image transformations and inpainting with masks
- Configurable aspect ratios, resolutions, and output formats
- Adjustable generation parameters (steps, guidance scale, LoRA weights)
- Speed-quality tradeoff via model selection and quantization options
Use Cases
- •Creating custom scout trooper artwork
- •Editing existing images via inpainting
- •Generating cinematic scenes with detailed prompts
- •Prototyping character designs for games/media
⚙️Input Parameters
prompt
stringPrompt for generated image. If you include the `trigger_word` used in the training process you are more likely to activate the trained object, style, or concept in the resulting image.
image
stringInput image for image to image or inpainting mode. If provided, aspect_ratio, width, and height inputs are ignored.
mask
stringImage mask for image inpainting mode. If provided, aspect_ratio, width, and height inputs are ignored.
aspect_ratio
stringAspect ratio for the generated image. If custom is selected, uses height and width below & will run in bf16 mode
height
integerHeight of generated image. Only works if `aspect_ratio` is set to custom. Will be rounded to nearest multiple of 16. Incompatible with fast generation
width
integerWidth of generated image. Only works if `aspect_ratio` is set to custom. Will be rounded to nearest multiple of 16. Incompatible with fast generation
prompt_strength
numberPrompt strength when using img2img. 1.0 corresponds to full destruction of information in image
model
stringWhich model to run inference with. The dev model performs best with around 28 inference steps but the schnell model only needs 4 steps.
num_outputs
integerNumber of outputs to generate
num_inference_steps
integerNumber of denoising steps. More steps can give more detailed images, but take longer.
guidance_scale
numberGuidance scale for the diffusion process. Lower values can give more realistic images. Good values to try are 2, 2.5, 3 and 3.5
seed
integerRandom seed. Set for reproducible generation
output_format
stringFormat of the output images
output_quality
integerQuality when saving the output images, from 0 to 100. 100 is best quality, 0 is lowest quality. Not relevant for .png outputs
disable_safety_checker
booleanDisable safety checker for generated images.
go_fast
booleanRun faster predictions with model optimized for speed (currently fp8 quantized); disable to run in original bf16
megapixels
stringApproximate number of megapixels for generated image
lora_scale
numberDetermines how strongly the main LoRA should be applied. Sane results between 0 and 1 for base inference. For go_fast we apply a 1.5x multiplier to this value; we've generally seen good performance when scaling the base value by that amount. You may still need to experiment to find the best value for your particular lora.
extra_lora
stringLoad LoRA weights. Supports Replicate models in the format <owner>/<username> or <owner>/<username>/<version>, HuggingFace URLs in the format huggingface.co/<owner>/<model-name>, CivitAI URLs in the format civitai.com/models/<id>[/<model-name>], or arbitrary .safetensors URLs from the Internet. For example, 'fofr/flux-pixar-cars'
extra_lora_scale
numberDetermines how strongly the extra LoRA should be applied. Sane results between 0 and 1 for base inference. For go_fast we apply a 1.5x multiplier to this value; we've generally seen good performance when scaling the base value by that amount. You may still need to experiment to find the best value for your particular lora.
💡Usage Examples
Example 1
Input Parameters
{ "model": "dev", "prompt": "A close-up shot of a thin Imperial Scout Trooper's helmet, cracked and dirt-smeared, under the dim moonlight of Endor’s forest at night. His visor is partially fogged, reflecting distant flickers of firelight from the wreckage behind him. Mud streaks and ash cling to the edges of his armor. Small cuts are visible on the exposed part of his neck beneath the helmet seal. Behind him, the trees loom like twisted shadows, barely visible through the drifting fog. His body is tense, head slightly tilted as if he just heard something move in the darkness.", "go_fast": false, "lora_scale": 1, "megapixels": "1", "num_outputs": 1, "aspect_ratio": "21:9", "output_format": "jpg", "guidance_scale": 3, "output_quality": 80, "prompt_strength": 0.8, "extra_lora_scale": 1, "num_inference_steps": 28 }
Quick Actions
Technical Specifications
- Hardware Type
- H100
- Run Count
- 57
- Commercial Use
- Unknown/Restricted
- Platform
- Replicate
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