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GETLLMS.ORG

🚀Function Overview

Converts input images into 3D assets with configurable outputs including models, videos, and point clouds through a two-stage generation process.

Key Features

  • Supports four image-conditioning modes: single-image, multi-image, separate geometry/texture inputs, and mesh-based detail variation
  • Outputs 3D models (GLB), color/normal videos, and Gaussian point clouds
  • Configurable generation stages with strength and step controls
  • Mesh simplification and texture baking options for 3D models

Use Cases

  • •Generating 3D assets from reference images
  • •Creating textured 3D models for games/VR
  • •Producing turntable videos of 3D objects
  • •Mesh refinement and texture painting workflows

⚙️Input Parameters

images

array

List of input images to generate 3D asset from

tex_images

array

List of images to generate the texture of 3D asset from

mesh

string

Input mesh (Z-UP, ONLY required for the detail variation mode)

seed

integer

Random seed for generation

randomize_seed

boolean

Randomize seed

generate_color

boolean

Generate color video render

generate_normal

boolean

Generate normal video render

generate_model

boolean

Generate 3D model file (GLB)

save_gaussian_ply

boolean

Save Gaussian point cloud as PLY file

return_no_background

boolean

Return the preprocessed images without background

ss_guidance_strength

number

Stage 1: Sparse Structure Generation - Guidance Strength

ss_sampling_steps

integer

Stage 1: Sparse Structure Generation - Sampling Steps

slat_guidance_strength

number

Stage 2: Structured Latent Generation - Guidance Strength

slat_sampling_steps

integer

Stage 2: Structured Latent Generation - Sampling Steps

mesh_simplify

number

GLB Extraction - Mesh Simplification (only used if generate_model=True)

texture_size

integer

GLB Extraction - Texture Size (only used if generate_model=True)

tex_bake_mode

string

Mode for baking the texture (defaults to rgb, which will be darker)

💡Usage Examples

Example 1

Input Parameters

{
  "seed": 0,
  "images": [
    "https://replicate.delivery/pbxt/MujWgZ92tqW9oHRiib5GxnGwJjwQphQENFsvExI3dAjhs9eu/T.png"
  ],
  "tex_images": [
    "https://replicate.delivery/pbxt/MujWhi5DTl93Xhv7Ev77mDI38fQGiewbCrmM9gjlXgZQikP5/typical_building_building.png"
  ],
  "texture_size": 1024,
  "mesh_simplify": 0.95,
  "tex_bake_mode": "rgb",
  "generate_color": true,
  "generate_model": true,
  "randomize_seed": true,
  "generate_normal": false,
  "save_gaussian_ply": false,
  "ss_sampling_steps": 12,
  "slat_sampling_steps": 12,
  "return_no_background": false,
  "ss_guidance_strength": 7.5,
  "slat_guidance_strength": 3
}

Output Results

{ "model_file": "https://replicate.delivery/xezq/z6Csbs7DQY6wKtmcbGQ7zNheCoS3UapxRa0QaTwAkKxLjmTKA/output.glb", "color_video": "https://replicate.delivery/xezq/J70kcCkhbDpNCtDukfwXkdDSP0gUhn5exfM2AhA4sV4uMaOpA/output_color.mp4", "gaussian_ply": null, "normal_video": null, "combined_video": null, "no_background_images": null }

Quick Actions

Technical Specifications

Hardware Type
L40S
Run Count
142
Commercial Use
Unknown/Restricted
Platform
Replicate